Wallhalla Games

SHADOWDARK EQUIPMENT

Below are some expanded equipment lists that we have used in our games.

NEW WEAPONS

Weapon | Cost | Type | Range | Damage | Properties

  • Battleaxe | 10 GP | M | C | 1d8/1d10 | V, 2 slots
  • Dart/Throwing Star | 5 SP | R | N | 1d4 | FIN, Th, 2/slot
  • Flail | 7 GP | M | C | 1d6 | –
  • Handaxe | 5 GP | M/R | C/N | 1d4 | FIN, Th
  • Morningstar | 5 GP | M | C | 1d6 | –
  • Polearm | 10 GP | M | C | 1d10 | 2H, 2 slots
  • Rapier | 10 GP | M | C | 1d6 | FIN
  • Scimitar | 7 GP | M | C | 1d6 |-
  • Sling | 5 SP | R | N | 1d4 | 2H, L, DEX
  • Trident | 5 GP | M/R | C/N | 1d6 | Th
  • Unarmed | – | M | C | 1 | FIN
  • Warhammer | 10 GP | M | C | 1d8/1d10 | V
  • War Pick | 5 GP | M | C | 1d6 | –

NEW ARMOUR

Armour | Cost | Slots | AC | Properties

  • Padded | 5 GP | 1 | 11+Dex Mod | –
  • Hide/Skins | 5 GP | 1 | 11+Dex Mod | –
  • Scalemail | 40 GP | 2 | 12+Dex Mod | Disadv on stealth, swim
  • Bandedmail | 80 GP | 3 | 14 | Disadv on stealth, no swim
  • Buckler | 5 GP | 1 | +1 | Can still hold one small item

ADVENTURING GEAR

Item | Cost | Quantity per gear slot

  • Bedroll | 1 GP | 1
  • Bell, tiny | 5 SP | free
  • Bell, small | 1 GP | 1
  • Blanket | 1 GP | 1
  • Candle (10) | 1 SP | 1
  • Chalk (1pc) | 1 CP | free
  • Hammer, small | 1 GP | 1
  • Lantern, bullseye | 10 GP | 1
  • Lantern, hooded | 5 GP | 1
  • Mirror, metal | 10 GP | 1
  • Mirror, silver | 20 GP | 1
  • String/Twine (50’) | 2 SP | 1
  • Tent, 2 person | 2 GP | 1
  • Tent, 5 person | 10 GP | 2

SPECIALTY GEAR

Item | Cost | Quantity per gear slot

  • Abacus | 2 GP | 1
  • Book, lore/poetry/etc | 1-10 GP | 1
  • Book, spells/arcane | 50 GP | 1
  • Hourglass | 25 GP | 1
  • Ink, 1oz, black | 10 GP | 1
  • Ink, 1oz, colour | 15 GP | 1
  • Ink quill | 1 SP | free
  • Lock, easy (DC 9) | 2 GP | free
  • Lock, normal (DC 12) | 5 GP | free
  • Lock, hard (DC 15) | 10 GP | 1
  • Lock, extreme (DC 18) | 20 GP | 1
  • Magnifying Glass | 100 GP | 1
  • Paper, 1 sheet | 2 SP | 1 per 10 sheets
  • Parchment, 1 sheet | 1 SP | 1 per 10 sheets
  • Pestle and mortar | 5 GP | 1
  • Scale, merchant’s | 5 GP | 1
  • Sealing Wax | 5 CP | free
  • Signet Ring | 5 GP | free
  • Spyglass | 1,000 GP | 1

TOOLS & KITS

Toolkits can give Advantage in their associated skills. These contain non-specific tools or equipment to aid in a skill check related to that kit.

Item Cost Gear slots

  • Alchemist Kit | 25 GP | 2
  • Artist Tools | 10 GP | 1
  • Barber/Surgeon Tools | 25 GP | 1
  • Blacksmith Tools | 10 GP | 2
  • Calligrapher Kit | 10 GP | 1
  • Carpenter Tools | 10 GP | 2
  • Cook/Baker Utensils | 5 GP | 1
  • Disguise Kit | 25 GP | 1
  • Gaming Set | 10 GP | 1
  • Herbalism Kit | 25 GP | 1
  • Hunting/Fishing Gear | 10 GP | 1
  • Jeweller Tools | 25 GP | 1
  • Leatherworker Tools | 10 GP | 1
  • Merchant Kit | 25 GP | 1
  • Musical Instrument | 10-50 GP | 1 or 2
  • Navigator Tools | 25 GP | 1
  • Poisoner Kit | 50 GP | 2
  • Stoneworker Tools | 10 GP | 2
  • Thieves Tools | 25 GP | 1
  • Tinker Tools | 10 GP | 1

STORAGE

Storage items help your characters carry more gear. Stored items must be able to logically fit into their respective container. Ex: you can not store a long sword in a pouch. The Gamemaster has the final say in what items are allowed, and how many a character can carry.

Container | Cost | Slots | Slots held

  • Backpack | 2 GP | 1 | 8
  • Bandolier | 2 GP | 1 | 4 potions
  • Barrel, small | 2 GP | 2 | 10 gallons
  • Barrel, large | 5 GP | 4 | 60 gallons
  • Chest, small | 5 GP | 2 | 6
  • Chest, large | 7 GP | 4 | 16
  • Flask or bottle, clay | 3 SP | 1 | 1
  • Flask or bottle, glass | 2 GP | 1 | 1
  • Pouch | 5 SP | 1 | 2
  • Sack, burlap | 1 GP | 1 | 3
  • Scrollcase | 2 GP | 1 | 10 sheets
  • Vial, clay | 1 GP | 1 | 1
  • Vial, glass | 10 GP | 1 | 1
  • Vial, metal | 15 GP | 1 | 1
  • Waterskin | 1 GP | 1 | 1 day
  • Wineskin, cheap | 2 GP | 1 | 1 quart
  • Wineskin, good | 5 GP | 1 | 1 quart

TRANSPORTATION

Stored items must be able to logically fit into their respective container. Ex: you can not store four suits of chainmail armour in your saddlebags.

Transport | Cost | Slots | Slots held

  • Boat, 2 person | 25 GP | n/a | 20
  • Cart, 2 person | 25 GP | n/a | 20
  • Horse, draft | 35 GP | n/a | n/a
  • Horse, riding | 75 GP | n/a | n/a
  • Horse, saddlebags | 5 GP | 1 | 8
  • Sled, 1 person | 15 GP | n/a | 15
  • Tarp, 10’x10’ oiled canvas | 5 GP | n/a | n/a
  • Wagon, open | 35 GP | n/a | 40
  • Wagon, covered | 50 GP | n/a | 40
  • Wagon, closed | 150 GP | n/a | 40

FASHION

Item | Cost | Slots

Gear slots are for folded/stored clothing that is not currently worn.

  • Common clothing | 5 SP | 1
  • Cold weather clothing | 10 GP | 2
  • Costume | 5 GP | 1
  • Fine clothing | 15-50 GP | 1
  • Perfume (1oz) | 5-10 GP | 1
  • Robes | 1-10 GP | 1
  • Soap | 2 CP | free
  • Traveller’s clothing | 2 GP | 1

 

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